SetObjectPlotThreadsCommand.h header

#include <ew/core/SetObjectPlotThreadsCommand.h>

Namespace ew::core

SetObjectPlotThreadsCommand class

class ew::core::SetObjectPlotThreadsCommand

Sets any content object's plot-thread membership (the base-level plotThreadIds), so a scene document, a timeline event, or an entity can be tagged with the plot lines / character arcs it belongs to. plotThreadIds is declared on ContentObject, so this one command covers every taggable type – there is deliberately no per-type variant, since a second command differing only in the static type of its pointer would be the same operation written twice. (Distinct from SetPlotThreadsCommand, which replaces the project's whole plot-thread REGISTRY.) Undoable.

Members

ew::core::plot::SetObjectPlotThreadsCommand::SetObjectPlotThreadsCommand(content::ContentObject &object, std::vector< QString > plotThreadIds)

Creates a command that sets object's plot-thread membership to plotThreadIds on apply.

ew::core::plot::SetObjectPlotThreadsCommand::~SetObjectPlotThreadsCommand() override

Destroys the command.

void ew::core::plot::SetObjectPlotThreadsCommand::apply() override

Records the object's current membership and applies the new list.

void ew::core::plot::SetObjectPlotThreadsCommand::undo() override

Restores the previous membership.

QString ew::core::plot::SetObjectPlotThreadsCommand::description() const override

Returns a short description for the undo/redo UI.