SetRunConfigurationsCommand.h header

#include <ew/core/SetRunConfigurationsCommand.h>

Namespace ew::core

SetRunConfigurationsCommand class

class ew::core::SetRunConfigurationsCommand

Command that replaces the project's named playthrough starting states. Undo restores the previous set.

One command for the whole set rather than one per configuration, matching SetSavedSearchesCommand: they are edited as a list, and a per-item command would make renaming one and deleting another two undo steps for a single gesture.

Members

ew::core::project::SetRunConfigurationsCommand::SetRunConfigurationsCommand(Project &project, std::vector< branching::RunConfiguration > configurations)

Creates a command that sets project's run configurations to configurations.

ew::core::project::SetRunConfigurationsCommand::~SetRunConfigurationsCommand() override

Destroys the command.

void ew::core::project::SetRunConfigurationsCommand::apply() override

Records the current configurations and applies the new ones.

void ew::core::project::SetRunConfigurationsCommand::undo() override

Restores the previous configurations.

QString ew::core::project::SetRunConfigurationsCommand::description() const override

Returns a short description for the undo/redo UI.

ew::core::foundation::OperationSubject ew::core::project::SetRunConfigurationsCommand::subject() const override

Returns the subject this command changes. See Command::subject().